Intro to Texturing

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Everything below represents notes for Sepha to finish the YouTube vid and article with.

There will be anotehr video down the bottom, but before getting to that, SOME THEORY!

  • introduce them to textures, and communicate that they are 2d cointainers of data in the R, G, B, and A channels - THEY ARE NOT SIMPLY JUST DIGITAL PHOTOGRAPHS

We need to introduce them to what a texture is

We also need to stress that it doesnt "live inside blender" like a model does.

It will be a file that exists on the disk, and is linked to blender. if the file moves, the link dies - this is true of refrence etc.

It is possible to packassets inside of blender, but in general this isn't used so much beacuse of the file size increases.

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