Blender Continued

🛑⚠️🚧Content not yet finished 🚧⚠️🛑

Everything below represents notes for Sepha to finish the YouTube vid and article with.

They need to know at this point how to move betweeen different viewports and probably farmiliarize themselves a bit more with the general program itself, before they start moving into texturing and uv mapping

  • They need to know how to make textures

  • How to save them

  • How to refresh them

  • how to add and remove unwraps

  • how to slit their viewport or use the defaults

  • They will also need to know how to assign the textures via the material editor

  • They will need to know about how textures are different data, they aren't contained inside the mesh, they live along side it

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